The Fall of Lazarus is a great mystery that awaits in the depths of space.
The Fall of Lazarus is a sci-fi exploration game by No Wand Studios out of Zaragoza, Spain. After an exceedingly successful Kickstarter campaign that wrapped up in March, development went into full swing. Heavily influenced by games like Firewatch and the movie Moon, The Fall of Lazarus is an eerie romp through an abandoned cargo ship deep in space. The Fall of Lazarus is far more than a walking simulator. There are complex puzzles to solve and a plethora of narrative heavy documents. You won't find any fluff in this game. Each and every document, email, and log has bearings on the overall story.
The Fall of Lazarus takes place on the USSC (Unified Space Ship Companies) Lazarus. The game puts you in the shoes of a war-tested veteran looking to start anew on a mining colony deep in space. But when do events ever go as planned? Your hypersleep pod opens to an empty ship and you can't remember a thing. What happened to the other inhabitants of the ship? How long have you been asleep? The only way to find out is to make your way through the ship. This could be an enjoyable, leisurely walk if not for the ships AI. Hybris, the ship's AI, will hound you on your way through the ship. Think HAL from 2001 a space odyssey, but less polite. Hybris is an inescapable companion. Hybris isn't the only obstacle in your path. As a war veteran, you are haunted, sometimes literally, by your past. The system declares you sane when you exit your stasis pod. Constant visions, apparitions, and noises will tax that sanity to the very end.
The Fall of Lazarus is a perfect blend of exploration, puzzle, narrative, and even horror gameplay. Survival horror is a popular genre. But for those of us, myself included, with sub-par stealth skills, constantly dying is a real buzz kill. It's hard to keep morale up. I've fallen short of reaching the conclusion of many a survival horror game. Chills and thrills can be found without the constant fear of your brains being munched on by some unspeakable horror. The Fall of Lazarus delivers thrills and chills aplenty. The game tells an engaging story and offers clever gameplay without sacrificing accessibility. Because of this, The Fall of Lazarus is an eerie space mystery that anyone can fully enjoy.
The First Passenger, a short prequel to The Fall of Lazarus is available here. The First Passenger serves as the demo for the final product. The demo does a great job introducing the concept and mechanics of the game. Hybris is a real standout in the demo. I can't wait to tangle with the menacing AI in the final version of the game. With almost 400 backers and almost 20% over their goal, I'm not the only one excited for this game.