I admire games that revolve around having multiple endings. It really makes you want to explore the game more and gives the game more replayability. Games such as; Undertale, Prey, Life is Strange, etc. give the sense that you’re in control of what happens. And that’s what makes me love these
MY TIME AT PORTIA, AN ENCHANTING SANDBOX SIMULATION RPG INSPIRED BY ANIMAL CROSSING, HARVEST MOON, DARK CLOUD 2 AND MIYAZAKI FILMS, LAUNCHES KICKSTARTER CAMPAIGNExpand your own workshop, explore the world, and befriend the community in a lush, post-apocalyptic Eden11th September 2017, Chongqing, China – Indie developer Pathea Games has today
Horror games… Don’t you just love them? From a previous article, I did about Rail Theory (which you should go check out) you can tell that I just absolutely ADORE horror games! You can see the sarcasm right through me, can’t you? Scary isn’t it?
A Horror Game of Course
Outclass your enemy in Dreadnought
Dreadnought is an upcoming tactical space arena shooter from publisher Grey Box Studios. It features class-based gameplay with customizable ships. Gameplay consists of 8 on 8 ship battles where you must use the tools provided to outsmart the enemy team. Combat is complex with multiple systems
Ever wanted to date a flirtatious shark girl? No? Then maybe you should bump it up your list, and nab Shark Dating Simulator XL, a click through visual novel with fish gags galore from the comedic mind of Conan McPhee. It's short and sweet, well maybe sweet is the wrong
Real-Time Strategy games are fun, I’ve always enjoyed them. Especially the Civilization series from Sid Meyers. I’ve always found it thrilling and exciting to see how well you can outsmart an artificial intelligence. But what if I told you there was a game dubbed as the first “Optimistic Strategy Game”?
When it comes to horror genre’s I’d hate to make myself look like a wuss. But I hate to say it, horror genre really isn’t my thing. Sure I get a kick out of watching someone play through horror games, and laugh at their reactions. But I’m completely and utterly
When it comes to RPGs, I’m normally very picky. I can’t say I’ve honestly ever played an RPG all the way through. But one game I saw recently caught my eye. That game is My Time at Portia. This is an indie open-world RPG being developed by Pathea Games. It
It’s the Witching hour!In September 1981, an arcade game was released called ‘Galaga’. It was a vertical space shooter, where you and your spaceship could move up, down, left & right, dodging a multitude of laser blasts whilst shooting back at the alien scum. It is a classic example of
It all begins here
I’ve written many reviews on sandbox games, and from Other articles, I’ve written here at EAG you can tell it is my favorite genre. It was recently recommended I check out this indie title “Wayward” by Unlok. From what I read, and saw the game looked great!